GamesEd21 has revealed a strong slate of new speakers from leading games and educational organisations to speak at the virtual summit on Wednesday, March 31 and Thursday, April 1.
BGI has also unveiled student tickets and a raft of diverse young speakers who will talk about their pathways towards games careers.
Speakers include course leaders from the likes of Staffordshire, Bolton, Abertay and Norwich Universities, plus Priestley College, while organisations including Limit Break, Into Games, Out Playing Games, BAME In Games, Next Gen Skills Academy, AIM and Grads In Games will also be provide their unique insights.
In addition, the speaker line-up includes representatives from Aardvark Swift, Amiqus, Codemasters, Playground Games, Creative Assembly, Sumo-Digital, D3T, Fabrik Games, Payload Studios and more.
The Summit is sponsored by Unity and Aardvark Swift.
Day 1 will focus on best practice, with innovators and leaders in games companies and education sharing how they’ve successfully adapted their programmes to work during the pandemic.
On Day 2 students, interns and young developers will deliver valuable insights into their pathways towards careers in games.
New sessions on day two will include a session on mentorship with current mentors and mentees from Limit Break and Into Games talking about how schemes are helping diverse young people forge their careers in games.
Another new session will see recent hires into games development talk about their journeys into the industry.
BGI has opened up a low-cost ticket option for students, to give them the opportunity to hear peers talk.
BGI has also announced keynotes from Aurore Dimopoulos from Unity and Simon Nelson, founder and former CEO of the groundbreaking online platform FutureLearn.
Elsewhere, the Summit will look at how recruitment has changed for studios during the pandemic, including top tips from studios who have hired record-breaking numbers of staff over the past 12 months, despite the challenges of Covid.
And a new session on C++, moderated by Dr Jake Habgood of Sumo Digital, will feature top industry coders.
GamesEd will end with a report on Games Careers Week, which is winning scores of partners from across the games development and education sectors, and aims to trigger long term change in the way the British public perceive games careers.
BGI, Into Games and Grads in Games will report back on the inaugural festival, sharing its impact, reach and examples of events hosted by scores of organisations.
“Education and business have faced the most challenging period in history over the past 10 months,” said Rick Gibson, CEO of the BGI, which hosts the Games Education Summit.
“The games industry has experienced record growth during the pandemic, but it’s not plain sailing. We’re all under pressure from lockdown, hiring from the global talent pool is harder after Brexit and the recruitment and onboarding of new staff has been a challenge for our rapidly growing industry.
“Education has been significantly affected with further education and universities experiencing huge disruptions from stop/start in-class teaching and the return of home learning for students of all ages.
“The Games Education Summit brings together influential studios, recruiters and educators to discuss how we nurture the UK’s future games talent.”